Arduino Uno: you know?

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Re: Arduino Uno: you know?

Postby Plink Floyd » Wed Jan 30, 2013 5:08 am

ElectricPuppy wrote:I've considered gutting ye olde Polaris and driving the voices with a modern CPU. I'd give it a unison mode...
Oh man that would sound huge. All those undisciplined drifty VCOs bumping into each other...

That's the very issue that started me thinking about somehow getting control of the DCOs in the Juno, because I think DCO unison mode sounds like ass.
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Re: Arduino Uno: you know?

Postby BonsoWonderDog » Wed Jan 30, 2013 6:24 am

What does ass sound like?
DO NOT WRITE IN THIS SPACE
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Re: Arduino Uno: you know?

Postby Plink Floyd » Wed Jan 30, 2013 10:55 am

BonsoWonderDog wrote:What does ass sound like?
Well it's, um, you know, like

You have two buttcheeks, you detune one...

Than what?
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Re: Arduino Uno: you know?

Postby MetroSonus » Wed Jan 30, 2013 1:25 pm

that was pretty funny :lol:
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Re: Arduino Uno: you know?

Postby ElectricPuppy » Wed Jan 30, 2013 5:43 pm

Plink Floyd wrote:because I think DCO unison mode sounds like ass.

Amen. I never used that mode on the 106 because the ass-cheekage was too strong.
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Re: Arduino Uno: you know?

Postby ElectricPuppy » Wed Jan 30, 2013 5:44 pm

Plink Floyd wrote:
BonsoWonderDog wrote:What does ass sound like?
Well it's, um, you know, like

You have two buttcheeks, you detune one...

Than what?

hahahahahahahaha!! :grin:
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Re: Arduino Uno: you know?

Postby ElectricPuppy » Fri Feb 01, 2013 9:54 pm

And so endeth the subject. Tune in next time, dear listeners, when we'll hear Plinky say, "hey, I know! What if we put an Arduino on every knob of DX-7??"
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Re: Arduino Uno: you know?

Postby Plink Floyd » Fri Feb 01, 2013 10:10 pm

ElectricPuppy wrote:And so endeth the subject.
Nuh uh. Gonna etch me a pcb tonight, for my tappy drum gizmodo. Also ordered an UNO, although I'm pretty sure I'll be wanting a 2650 soon.
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Re: Arduino Uno: you know?

Postby ElectricPuppy » Fri Feb 01, 2013 10:14 pm

Neat! :cool: I'm presently in woodwork mode, so electrical-type funs have to wait a bit for me.
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Re: Arduino Uno: you know?

Postby christianrock » Fri Feb 01, 2013 10:17 pm

Plink Floyd wrote:
ElectricPuppy wrote:And so endeth the subject.
Also ordered an UNO.


I LOVE to play UNO :love:
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Re: Arduino Uno: you know?

Postby ElectricPuppy » Fri Feb 01, 2013 10:26 pm

Curiosity: Where did you order your UNO from? Are you familiar with sparkfun.com?
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Re: Arduino Uno: you know?

Postby Plink Floyd » Fri Feb 01, 2013 10:32 pm

Mouser. And I've been to sparkfun, but why do you ask, Two Dogs?

And what of the arcade game you were refurbing?
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Re: Arduino Uno: you know?

Postby ElectricPuppy » Fri Feb 01, 2013 10:36 pm

No reason, just wondering if you knew of them. I peruse their site occasionally to see if I'm missing out on something cool.

Centipede is running, needs its trackball rollers to be replaced and new balls would be nice. Monitor is functional, still dim, but after about 10 minutes it's warmed up enough that it's reasonably bright. Bright enough that I don't think I'll mess with it any further. it got a lot of use over the Christmas break. Unfortunately, the Tempest is acting up with a mathbox error, I just haven't gotten around to troubleshooting it yet.
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Re: Arduino Uno: you know?

Postby MetroSonus » Sat Feb 02, 2013 12:46 am

Plink Floyd wrote:Mouser. And I've been to sparkfun, but why do you ask, Two Dogs?

And what of the arcade game you were refurbing?


Two dogs, one (toliet) bowl? Once was enough thanks
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Re: Arduino Uno: you know?

Postby MetroSonus » Sat Feb 02, 2013 12:48 am

Im n gradscool mode and busy with work mode. I want to make a hybrid snth now. Arduino run wavetable, cem filters.. woooo
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Re: Arduino Uno: you know?

Postby Plink Floyd » Sat Feb 02, 2013 4:18 am

OK, here it is: laser print on glossy inkjet paper, ironed onto single sided copper clad, dropped into hot water and toothbrushed until the paper fell off, then agitated around in a shallow pan of FeCl3 with a heat lamp shining on it. Total time, maybe two hours, and some of that time was finding all the necessary but scattered crappery.

Image

Not perfect, but perfectly serviceable, I guess. A few places had somewhat skimpy traces, but I'll just beef them up with a little solder. I still have to drill it, but I can't find my tiny bits.
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Re: Arduino Uno: you know?

Postby Plink Floyd » Sat Feb 02, 2013 4:20 am

MetroSonus wrote:Im n gradscool mode and busy with work mode. I want to make a hybrid snth now. Arduino run wavetable, cem filters.. woooo
No u need Kronus for SSD samples thru Atom cumputur OH YEAH!
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Re: Arduino Uno: you know?

Postby ElectricPuppy » Sat Feb 02, 2013 6:14 am

oooooo nice clean etch, Plinky! Congrats! Now, drilling: Carbide drill bits will last MUCH longer than HSS bits in that board material, but they're so much more fragile. Drill press is really a requirement. Fortunately, the carbide bits usually have big-ish shanks, makes chucking them easy.

Use a sacrificial backing board to drill through, too. You'll get MUCH cleaner holes.
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Re: Arduino Uno: you know?

Postby Plink Floyd » Mon Feb 04, 2013 4:53 am

Living in Pudstubble, of course I couldn't find any tiny bits locally. But you can find Dremel accessories, so I tried something new:

Image

A #105 engraving bit. which worked fine. It's maybe a little slower than your standard twist bit, but it made nice clean holes with no blowouts. And I know that trick about using a backer board, but with this bit it wasn't necessary. I don't know how many holes will dull it, but this board has almost 250 holes & it didn't seem to be any slower towards the finish.
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Re: Arduino Uno: you know?

Postby ElectricPuppy » Mon Feb 04, 2013 3:55 pm

Oh. Well then, carry on. :cool:
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